/*
 * Ray Casting CPU
 *
 */

#ifndef _Ray_Casting_CPU_H_
#define _Ray_Casting_CPU_H_

#include <stdlib.h>
#include <stdio.h>
#include "Volume.h"

int RayCasting(float * camera, volume_t * volume, int width, int height); 

#endif/*_Ray_Casting_CPU_H_*/
